Out of cash development


Out of Cash was developed for MS-DOS operating system and it's developed with the tools of that age (source code and compiling at least).

The game uses a custom made engine programmed in C with the DOS Allegro API and uses DOS IDE Rhide for develop, compile and link.

For the graphics, I use Aseprite to resize, color and animate the hand draw graphics scanned from paper.

For the music and sfx, I use Reaper to compose the MIDI music of the game.

Get Out Of Cash (Sin blanca)

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